ACTION_NUMBER 2 ACTION_PROMPT TASK: {'description': 'Go to the end of the hallway.', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST SOFA, and get as close to it as possible. There are 2 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Go to the end of the hallway.', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST SOFA. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (90Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - wall (unknown): spatial_pos=unknown - door_frame (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE Action 2 moves further down the hallway, which is the current subtask. Thus, I will choose action 2. {{'action': 2}} COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 90, 'explorable_value': {'30': 10, '90': 1, '150': 2, '210': 5, '270': 1, '330': 2}, 'reason': {'30': 'Sofa found in this view.', '90': 'View mostly obstructed by wall, unlikely to lead to sofa.', '150': 'Doorway visible, might lead to another room with a sofa, but low probability as it appears to be a small section of hallway.', '210': 'Clear view of hallway, potentially leading to other rooms with a sofa.', '270': 'View mostly obstructed by wall, unlikely to lead to sofa.', '330': 'Door visible, might lead to another room with a sofa, but low probability as it appears to be a small section of hallway.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Go to the end of the hallway.', 'priority': 'medium'}, 'goal_reason': 'View mostly obstructed by wall, unlikely to lead to sofa.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'sofa', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 27, 'episode_id': 63}