ACTION_NUMBER 3 ACTION_PROMPT TASK: {'description': 'Go to the end of the hallway.', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST SOFA, and get as close to it as possible. There are 4 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Go to the end of the hallway.', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST SOFA. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (330Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - armchair (unknown): spatial_pos=unknown - doorway (unknown): spatial_pos=unknown - hallway (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE Action 3 moves me further down the hallway, which is the current subtask. Once I reach the end of the hallway, I should be able to see the sofa and navigate towards it. {{'action': 3}} COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 330, 'explorable_value': {'30': 0, '90': 0, '150': 7, '210': 1, '270': 0, '330': 5}, 'reason': {'30': 'Appears to be a corner with no clear path or sofa-related objects.', '90': 'Just a wall, no path or sofa-related objects.', '150': 'Clear path down a hallway, potentially leading to other rooms where a sofa might be.', '210': 'Stairs present, but not helpful for finding a sofa. Closed door offers low probability of containing a sofa.', '270': 'View into a bedroom. Bedrooms sometimes have a sofa, but a bed is visible, making a sofa less likely.', '330': 'The presence of an armchair suggests a living room or family room might be nearby, increasing the likelihood of finding a sofa. Open doorway and hallway provide a clear path.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Go to the end of the hallway.', 'priority': 'medium'}, 'goal_reason': 'The presence of an armchair suggests a living room or family room might be nearby, increasing the likelihood of finding a sofa. Open doorway and hallway provide a clear path.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'sofa', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 26, 'episode_id': 63}