ACTION_NUMBER 1 ACTION_PROMPT TASK: {'description': 'Open the door and go through it', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST SOFA, and get as close to it as possible. There are 1 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Open the door and go through it', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST SOFA. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (210Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - door (unknown): spatial_pos=unknown - wall (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE The door appears to be ajar. Action 1 moves through the doorway, which is the best option to complete the subtask "Open the door and go through it". This will likely lead to the sofa, which is the final task. {{'action': 1}} COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 210, 'explorable_value': {'30': 0, '90': 0, '150': 7, '210': 7, '270': 0, '330': 0}, 'reason': {'30': 'Wall directly in front. No visible path or sofa.', '90': 'Stairs. Sofas are not typically located on stairs.', '150': 'Open doorway, likely leading to a room where a sofa might be.', '210': 'Open doorway, potentially leading to a room where a sofa could be located.', '270': 'View is blocked by the door frame itself. Cannot see beyond it.', '330': 'Wall directly in front. No visible path or sofa.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Open the door and go through it', 'priority': 'medium'}, 'goal_reason': 'Open doorway, potentially leading to a room where a sofa could be located.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'sofa', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 16, 'episode_id': 63}