ACTION_NUMBER 4 ACTION_PROMPT TASK: {'description': 'Go to the open door', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST BED, and get as close to it as possible. There are 6 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Go to the open door', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST BED. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (330Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - dining_table (unknown): spatial_pos=unknown - chairs (unknown): spatial_pos=unknown - doorway (unknown): spatial_pos=unknown - part_of_sofa (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE Action 4 moves me closer to the open doorway and towards the bed, which is the final goal. Thus, I choose action 4. {{'action': 4}} COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 330, 'explorable_value': {'30': 1, '90': 2, '150': 3, '210': 2, '270': 4, '330': 7}, 'reason': {'30': 'Wall blocking the view, likely a dead end. Glimpse of sofa suggests living area but no clear path.', '90': 'View towards what appears to be a hallway leading to another room, possibly a kitchen. No bedroom indicators.', '150': 'Typical living room furniture. No clear path to another room or any bedroom indicators.', '210': 'Living room with a fireplace. No clear path to another room or any bedroom indicators.', '270': 'Dining room. Slight possibility of a hallway or doorway in the background, increasing the score slightly.', '330': 'Dining room with a clear doorway leading to another area, possibly a hallway or another room. The glimpse of a sofa suggests a living area beyond, increasing the chances of finding a bedroom nearby.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Go to the open door', 'priority': 'medium'}, 'goal_reason': 'Dining room with a clear doorway leading to another area, possibly a hallway or another room. The glimpse of a sofa suggests a living area beyond, increasing the chances of finding a bedroom nearby.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'bed', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 39, 'episode_id': 450}