ACTION_NUMBER 1 ACTION_PROMPT TASK: {'description': 'Go to the next room', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST BED, and get as close to it as possible. There are 3 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Go to the next room', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST BED. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (30Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - sofa (unknown): spatial_pos=unknown - plant (unknown): spatial_pos=unknown - door (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE Action 1 leads further into the room and towards the next room, which is the current subtask. Action 2 and 3 lead towards the wall. Action 0 turns around, which is not helpful. {{'action': 1}} COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 30, 'explorable_value': {'30': 2, '90': 1, '150': 3, '210': 7, '270': 0, '330': 2}, 'reason': {'30': 'A living room is visible with a potential pathway through a doorway. Low score due to no bedroom indicators.', '90': 'View into a kitchen area. Kitchens rarely contain beds, so the score is low.', '150': "Living room area. Slightly higher score than the kitchen as there's more open space to explore, but still low as there are no bedroom indicators.", '210': 'Living room area. Higher score due to more open space and potential pathways, but still no clear bedroom indicators.', '270': 'View is largely obstructed by a wall and fireplace. Dead end.', '330': 'Dining room visible. Low score as dining rooms rarely contain beds, but there is a doorway to explore.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Go to the next room', 'priority': 'medium'}, 'goal_reason': 'A living room is visible with a potential pathway through a doorway. Low score due to no bedroom indicators.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'bed', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 23, 'episode_id': 450}