ACTION_NUMBER 1 ACTION_PROMPT TASK: {'description': 'Go through the open doorway', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST CHAIR, and get as close to it as possible. There are 1 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Go through the open doorway', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST CHAIR. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (330Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - doorway (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE Action 1 is the best option as it leads through the open doorway, which is necessary to complete the subtask 'Go through the open doorway'. This will likely bring me closer to the final goal of navigating to the nearest chair. {{'action': 1}} COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 330, 'explorable_value': {'30': 0, '90': 0, '150': 0, '210': 1, '270': 0, '330': 7}, 'reason': {'30': 'Wall visible, no path forward.', '90': "This direction is blocked by the bed. While a chair *might* be on the other side, it's very unlikely and the path is blocked.", '150': 'Blocked by the bed and nightstand.', '210': 'There might be a path along the wall, but no clear indicators of a chair or a doorway to another room.', '270': 'Wall visible, no path forward.', '330': 'Open doorway leading to another area, increasing the chances of finding a chair in a different room.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Go through the open doorway', 'priority': 'medium'}, 'goal_reason': 'Open doorway leading to another area, increasing the chances of finding a chair in a different room.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'chair', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 1, 'episode_id': 32}