ACTION_NUMBER 0 ACTION_PROMPT TASK: {'description': 'Go to the open door.', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST TV SCREEN, and get as close to it as possible. There are 0 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Go to the open door.', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST TV SCREEN. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (270Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - bed (unknown): spatial_pos=unknown - wardrobe (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE {{'action': 0}} I am on the bed, and I need to get off and find the door. Turning around seems like the best option to navigate towards the door and eventually the TV. COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 270, 'explorable_value': {'30': 2, '90': 1, '150': 1, '210': 1, '270': 1, '330': 2}, 'reason': {'30': 'Open door suggests a path to another room, but low score due to being in a bedroom, which is less likely to have a TV than a living room.', '90': 'Furniture suggests a bedroom, and no clear paths are visible, making it unlikely to contain a TV.', '150': 'Furniture and window suggest a bedroom, and no clear paths are visible, making it unlikely to contain a TV.', '210': 'Clearly a bedroom with no visible exits, making it unlikely to contain a TV.', '270': 'Clearly a bedroom with no visible exits, making it unlikely to contain a TV.', '330': 'Open doorway suggests a path to another room, but low score due to being in a bedroom, which is less likely to have a TV than a living room.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Go to the open door.', 'priority': 'medium'}, 'goal_reason': 'Clearly a bedroom with no visible exits, making it unlikely to contain a TV.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'tv screen', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 34, 'episode_id': 249}