ACTION_NUMBER 1 ACTION_PROMPT TASK: {'description': 'Go through the open door.', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST TV SCREEN, and get as close to it as possible. There are 1 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Go through the open door.', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST TV SCREEN. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (270Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - chest_of_drawers (unknown): spatial_pos=unknown - mirror (unknown): spatial_pos=unknown - laundry_basket (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE The goal is to navigate to the nearest TV screen. Action 1 moves towards the right, which appears to be the direction of the TV screen reflected in the mirror. Therefore, I will choose action 1. {{'action': 1}} COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 270, 'explorable_value': {'30': 1, '90': 0, '150': 3, '210': 5, '270': 2, '330': 1}, 'reason': {'30': 'This view shows a bedroom, unlikely to have a TV. The presence of furniture partially obstructs the view.', '90': 'This view is focused on the bed in a bedroom, a dead end with no visible path or TV.', '150': 'A doorway is visible, potentially leading to a more likely room for a TV, such as a living room. However, the current room is still a bedroom.', '210': 'An open door suggests a transition to a different room or hallway, increasing the chances of finding the TV. The presence of a chest of drawers suggests a bedroom or hallway.', '270': 'This view shows furniture consistent with a bedroom, making it less likely to have a TV. The mirror partially obstructs the view.', '330': 'This view shows a seating area in a bedroom, unlikely to have a TV. The view is essentially a dead end.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Go through the open door.', 'priority': 'medium'}, 'goal_reason': 'This view shows furniture consistent with a bedroom, making it less likely to have a TV. The mirror partially obstructs the view.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'tv screen', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 24, 'episode_id': 249}