ACTION_NUMBER 5 ACTION_PROMPT TASK: {'description': 'Go to the open door', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST TV SCREEN, and get as close to it as possible. There are 5 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Go to the open door', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST TV SCREEN. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (150Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - armchair (unknown): spatial_pos=unknown - chest_of_drawers (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE {{'action': 5}} Action 5 is the best option, as it moves towards the right side of the room, which appears to be more open and may lead to the open door. I do not see an open door in my current view. Action 2 is also a possibility, but it is slightly more towards the armchair and may not be the most efficient path. Turning around (action 0) would not be helpful as it moves away from the general direction of the TV. COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 150, 'explorable_value': {'30': 1, '90': 1, '150': 2, '210': 1, '270': 1, '330': 1}, 'reason': {'30': 'Low score due to being a hallway and partially obstructed. Unlikely to contain a TV.', '90': 'Low score as the objects suggest a bedroom or hallway, unlikely locations for a TV. The open door offers a slight chance of leading to a more suitable room.', '150': 'Slightly higher score as an armchair could suggest a living room, but no TV is visible and no clear exits are seen.', '210': 'Low score as this is clearly a bedroom, an unlikely location for a TV.', '270': 'Low score as this is clearly a bedroom, an unlikely location for a TV.', '330': 'Low score as this appears to be a bedroom or hallway, unlikely locations for a TV. The stairs also obstruct the path.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Go to the open door', 'priority': 'medium'}, 'goal_reason': 'Slightly higher score as an armchair could suggest a living room, but no TV is visible and no clear exits are seen.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'tv screen', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 2, 'episode_id': 249}