ACTION_NUMBER 6 ACTION_PROMPT TASK: {'description': 'Go through the doorway.', 'priority': 'medium'}. Your final task is to NAVIGATE TO THE NEAREST PLANT, and get as close to it as possible. There are 6 red arrows superimposed onto your observation, which represent potential actions. These are labeled with a number in a white circle, which represent the location you would move to if you took that action. NOTE: choose action 0 if you want to TURN AROUND or DONT SEE ANY GOOD ACTIONS. In order to complete the subtask {'description': 'Go through the doorway.', 'priority': 'medium'} and eventually the final task NAVIGATING TO THE NEAREST PLANT. Explain which action acheives that best. 🎯 SCENE ANALYSIS for current direction (270Β°): πŸ“ Detected Objects and Their Locations: πŸ—ΊοΈ Spatial Object Mapping: - bookshelf (unknown): spatial_pos=unknown - door (unknown): spatial_pos=unknown 🏠 Room Context: πŸ’‘ Use this spatial information to make more informed navigation decisions! Return your answer as {{'action': }}. Note you CANNOT GO THROUGH CLOSED DOORS, and you DO NOT NEED TO GO UP OR DOWN STAIRS ACTION_RESPONSE The door appears to be closed, so I cannot go through it. I see the goal plant to the right. Action 6 moves me closer to the plant and is the best option. {{'action': 6}} COT_EVALUATOR_RESPONSE {'goal_rotate_degrees': 270, 'explorable_value': {'30': 1, '90': 2, '150': 5, '210': 4, '270': 7, '330': 1}, 'reason': {'30': 'Wall visible, likely a corner of the living room. Low score due to the lack of pathways and no plant-related objects.', '90': 'Open area within the living room, but cluttered with toys. Low score as there are no clear pathways to other rooms and no plant-related objects.', '150': 'View towards the back of the living room. Moderate score as it offers a more complete view of the room, increasing the chance of spotting the plant, but no plant is visible.', '210': 'View towards another part of the living room with a potential doorway on the right. Moderate score due to the possibility of another room, but no plant-related objects are visible.', '270': 'Clear doorway visible, likely leading to another room. Higher score due to the potential for exploration and the possibility that the plant might be in the adjacent room.', '330': 'Wall and window visible, likely a corner of the living room. Low score due to the lack of pathways and no plant-related objects.'}, 'cot_stats': {}} COT_PLANNING_RESPONSE {'goal_flag': False, 'subtask': {'description': 'Go through the doorway.', 'priority': 'medium'}, 'goal_reason': 'Clear doorway visible, likely leading to another room. Higher score due to the potential for exploration and the possibility that the plant might be in the adjacent room.'} GOAL_SUBGRAPH_RESPONSE {'target_object': 'plant', 'subgraph_info': {'target_rooms': [], 'nodes_count': 0, 'edges_count': 0, 'vlm_semantic_hints': {}, 'subgraph_cached': True, 'construction_method': 'llm_generated'}, 'step_number': 16, 'episode_id': 220}